jAGGED DONUT CANYON 3/6/98 ================================================================ Title : dmDonut.unr Author : Etienne (e_T) Rheaume Email Address : etn@express.ca Web site : http://www.express.ca/etn Description : Deathmatch Unreal map for 4-6 players Other Works : none yet:) Thanks to : Epic for the great game/engine, and Tim for Ued ================================================================ *This is my first map ever for Unreal,made in 24 hours over the last three days. I spent the first few days after getting the game in #unrealed, working things out. Ive made about 10 quake1 maps and an unreleased Q2 map,but this was fairly fun compared to that.This map is inspired from a map that I tried to do in quake1 but got so many engine and geometry errors,that I quit editing completly:) Its a donut shapped jagged cannyon,hence the name,and is quite fun with 4-6 players or maybe 3 bots. * Play Information * Single Player : For viewing/learning purposes Deathmatch : Yes(6 starts) Bot pathnodes : YES! Difficulty Settings : No New Sounds : No New Graphics : No Source Included : No * Construction * Base : New level from scratch Editor(s) used : Ued version .9 Known Bugs : none Brushes/polys : 34/605 Build time : 24 hours * Running dmDonut.unr * place dmDonut in your unreal/maps directory and start a DM or bot game,the level will show up in the level selection area. dmDonut.unr may only be distributed and/or edited with signed written consent from the author.