SmokeGrenade by Zarniwoop --------------------------------------------------------------- This is an example of how you could do some smoke effects using UnrealScript. In this case I've made a SmokeGrenade (a subclass of Grenade) and a *slightly* modified Eightball gun (a subclass of the normal one) that will fire these SmokeGrenades instead of regular grenades. A map is included so you can try it out. Files: smoke.unr - A small map with a (non aggressive) Skaarj and some modified Eightballs that will launch SmokeGrenades (when you use fire2.. fire1 will still launch rockets). This file goes in the /unreal/maps directory. smokegren.u - The class for smokegrenade and the modified eightball. NOTE: You may need to manually rename this file after unzipping- just make sure that it's name is "smokegren.u" when you put it in the /unreal/system directory. If you have any ideas or comments, mail me at cyclops@uscom.com. --Zarniwoop