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Easily install and launch Quake maps with the cross-platform Quake Injector

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Author: | GunSgtHighway
Title: | Adoria
Download: | gsh_adoria.zip (fdc627474fb43dc68177a21b91f5eb1b)
Filesize: | 237973 Kilobytes
Release date: | 17.12.2020
Homepage: |
Additional Links: | Func_Msgboard • Trailer • Screenshot 1 • Screenshot 2 • Screenshot 3 • Screenshot 4 • Smaller skybox •
Type: | Partial conversion
BSP: • PAK: • PROGS.DAT: • Custom Models/Sounds:

Files in the ZIP archive

Files in the ZIP archive:

File | Size | Date
gsh_adoria/gfx/env/GalaxyTex_bk.tga | 49153 KB | 10.02.2020
gsh_adoria/gfx/env/GalaxyTex_dn.tga | 49153 KB | 10.02.2020
gsh_adoria/gfx/env/GalaxyTex_ft.tga | 49153 KB | 10.02.2020
gsh_adoria/gfx/env/GalaxyTex_lf.tga | 49153 KB | 10.02.2020
gsh_adoria/gfx/env/GalaxyTex_rt.tga | 49153 KB | 10.02.2020
gsh_adoria/gfx/env/GalaxyTex_up.tga | 49153 KB | 10.02.2020
gsh_adoria/gsh_adoria_readme.txt | 2 KB | 14.12.2020
gsh_adoria/maps/adoria_pt1.bsp | 76351 KB | 14.12.2020
gsh_adoria/maps/adoria_pt1.lit | 13364 KB | 14.12.2020
gsh_adoria/maps/debris/brick01.bsp | 8 KB | 11.01.2019
gsh_adoria/maps/debris/glass1.bsp | 14 KB | 30.10.2019
gsh_adoria/maps/debris/glass2.bsp | 15 KB | 12.02.2020
gsh_adoria/maps/debris/jail1.bsp | 8 KB | 30.10.2019
gsh_adoria/maps/debris/wood1.bsp | 8 KB | 11.03.2019
gsh_adoria/maps/start.bsp | 19895 KB | 14.12.2020
gsh_adoria/maps/start.lit | 990 KB | 14.12.2020
gsh_adoria/music/track01.wav | 4969 KB | 05.02.2020
gsh_adoria/music/track02.wav | 35334 KB | 27.01.2020
gsh_adoria/music/track03.wav | 12997 KB | 27.01.2020
gsh_adoria/music/track05.wav | 8936 KB | 27.01.2020
gsh_adoria/music/track06.wav | 25936 KB | 27.01.2020
gsh_adoria/music/track07.wav | 46897 KB | 27.01.2020
gsh_adoria/music/track10.wav | 25012 KB | 25.02.2020
gsh_adoria/music/track11.wav | 17196 KB | 17.02.2020
gsh_adoria/music/track12.wav | 11738 KB | 25.02.2020
gsh_adoria/progs.dat | 606 KB | 03.11.2020
gsh_adoria/progs/candle.mdl | 24 KB | 10.10.2018
gsh_adoria/progs/debris.mdl | 265 KB | 06.11.2019
gsh_adoria/progs/g_shotgn.mdl | 25 KB | 17.05.2019
gsh_adoria/progs/g_shotty.mdl | 23 KB | 17.05.2019
gsh_adoria/progs/h_boss.mdl | 63 KB | 02.02.2020
gsh_adoria/progs/lspike.mdl | 2 KB | 14.09.2020
gsh_adoria/progs/mervup.mdl | 33 KB | 07.06.2020
gsh_adoria/progs/pd_base_key.mdl | 21 KB | 15.11.2019
gsh_adoria/progs/pd_rune_key.mdl | 46 KB | 15.11.2019
gsh_adoria/progs/pd_wiz_key.mdl | 22 KB | 15.11.2019
gsh_adoria/progs/s_flame.spr | 29 KB | 01.10.2018
gsh_adoria/progs/s_null.spr | 2 KB | 03.10.2019
gsh_adoria/progs/spark.mdl | 10 KB | 03.06.2019
gsh_adoria/progs_dump-mod-template-readme.txt | 4 KB | 24.10.2020
gsh_adoria/quakec src/LICENSE | 18 KB | 12.01.2019
gsh_adoria/quakec src/README.md | 1 KB | 13.08.2020
gsh_adoria/quakec src/ai.qc | 16 KB | 13.10.2020
gsh_adoria/quakec src/boss.qc | 14 KB | 13.10.2020
gsh_adoria/quakec src/boss2.qc | 16 KB | 13.10.2020
gsh_adoria/quakec src/buttons.qc | 4 KB | 16.09.2019
gsh_adoria/quakec src/changelog.txt | 9 KB | 21.10.2020
gsh_adoria/quakec src/client.qc | 41 KB | 14.10.2020
gsh_adoria/quakec src/combat.qc | 8 KB | 17.10.2020
gsh_adoria/quakec src/custom_mdls.qc | 3 KB | 18.09.2020
gsh_adoria/quakec src/customsounds.qc | 6 KB | 13.10.2020
gsh_adoria/quakec src/cutscene.qc | 29 KB | 12.09.2020
gsh_adoria/quakec src/defs.qc | 25 KB | 17.10.2020
gsh_adoria/quakec src/demon.qc | 12 KB | 13.10.2020
gsh_adoria/quakec src/doelightning.qc | 5 KB | 16.09.2019
gsh_adoria/quakec src/doeplats.qc | 15 KB | 12.09.2020
gsh_adoria/quakec src/dog.qc | 12 KB | 18.09.2020
gsh_adoria/quakec src/doors.qc | 18 KB | 16.10.2020
gsh_adoria/quakec src/dtmisc.qc | 26 KB | 13.10.2020
gsh_adoria/quakec src/dtquake.qc | 3 KB | 21.09.2019
gsh_adoria/quakec src/elevatr.qc | 4 KB | 16.09.2019
gsh_adoria/quakec src/enforcer.qc | 20 KB | 13.10.2020
gsh_adoria/quakec src/fight.qc | 8 KB | 12.01.2019
gsh_adoria/quakec src/fish.qc | 10 KB | 13.10.2020
gsh_adoria/quakec src/fteqcc.ini | 23 KB | 26.09.2020
gsh_adoria/quakec src/func_bob.qc | 6 KB | 21.09.2019
gsh_adoria/quakec src/func_fall2.qc | 6 KB | 13.10.2020
gsh_adoria/quakec src/hipcount.qc | 5 KB | 21.09.2019
gsh_adoria/quakec src/hippart.qc | 8 KB | 21.09.2019
gsh_adoria/quakec src/hiptrig.qc | 6 KB | 16.09.2020
gsh_adoria/quakec src/hknight.qc | 21 KB | 13.10.2020
gsh_adoria/quakec src/items.qc | 45 KB | 16.10.2020
gsh_adoria/quakec src/keydata.qc | 6 KB | 13.08.2020
gsh_adoria/quakec src/keylock.qc | 6 KB | 13.08.2020
gsh_adoria/quakec src/knight.qc | 12 KB | 13.10.2020
gsh_adoria/quakec src/lights.qc | 14 KB | 16.09.2019
gsh_adoria/quakec src/math.qc | 2 KB | 12.01.2019
gsh_adoria/quakec src/misc.qc | 30 KB | 10.10.2020
gsh_adoria/quakec src/misc_model.qc | 2 KB | 16.09.2019
gsh_adoria/quakec src/mobot.qc | 13 KB | 15.10.2020
gsh_adoria/quakec src/monsters.qc | 10 KB | 17.10.2020
gsh_adoria/quakec src/newflags.qc | 6 KB | 16.09.2019
gsh_adoria/quakec src/ogre.qc | 33 KB | 13.10.2020
gsh_adoria/quakec src/oldone.qc | 10 KB | 13.10.2020
gsh_adoria/quakec src/oldone2.qc | 15 KB | 13.10.2020
gsh_adoria/quakec src/plats.qc | 13 KB | 15.10.2020
gsh_adoria/quakec src/player.qc | 20 KB | 14.10.2020
gsh_adoria/quakec src/progs.src | 2 KB | 13.10.2020
gsh_adoria/quakec src/rotate.qc | 30 KB | 13.08.2020
gsh_adoria/quakec src/rubicon2.qc | 25 KB | 20.10.2020
gsh_adoria/quakec src/shalrath.qc | 11 KB | 13.10.2020
gsh_adoria/quakec src/shambler.qc | 15 KB | 13.10.2020
gsh_adoria/quakec src/soldier.qc | 15 KB | 13.10.2020
gsh_adoria/quakec src/subs.qc | 14 KB | 17.10.2020
gsh_adoria/quakec src/tarbaby.qc | 8 KB | 13.10.2020
gsh_adoria/quakec src/triggers.qc | 34 KB | 14.10.2020
gsh_adoria/quakec src/weapons.qc | 37 KB | 13.10.2020
gsh_adoria/quakec src/wizard.qc | 13 KB | 13.10.2020
gsh_adoria/quakec src/world.qc | 15 KB | 14.10.2020
gsh_adoria/quakec src/zombie.qc | 30 KB | 13.10.2020
gsh_adoria/sound/break/glbreak_2.wav | 61 KB | 07.11.2019
gsh_adoria/sound/break/pd_bricks1.wav | 61 KB | 27.03.2019
gsh_adoria/sound/break/pd_metal1.wav | 44 KB | 27.03.2019
gsh_adoria/sound/break/pd_metal2.wav | 70 KB | 27.03.2019
gsh_adoria/sound/break/pd_stones1.wav | 74 KB | 27.03.2019
gsh_adoria/sound/break/pd_wood1.wav | 34 KB | 27.03.2019
gsh_adoria/sound/break/pd_wood2.wav | 33 KB | 27.03.2019
gsh_adoria/sound/dump/elec22k.wav | 81 KB | 28.05.2019
gsh_adoria/sound/dump/rumble.wav | 52 KB | 31.05.2019
gsh_adoria/sound/dump/spark.wav | 15 KB | 03.06.2019
gsh_adoria/sound/dump/water_59_02.wav | 47 KB | 01.10.2018
gsh_adoria/sound/guns/acden1.wav | 44 KB | 06.10.2019
gsh_adoria/sound/guns/captlog.wav | 302 KB | 23.03.2020
gsh_adoria/sound/guns/cardmiss.wav | 91 KB | 23.03.2020
gsh_adoria/sound/guns/exitvoice.wav | 256 KB | 23.03.2020
gsh_adoria/sound/guns/falsealarm.wav | 186 KB | 03.12.2019
gsh_adoria/sound/guns/gen1.wav | 103 KB | 04.12.2019
gsh_adoria/sound/guns/gen2.wav | 89 KB | 04.12.2019
gsh_adoria/sound/guns/gen3.wav | 89 KB | 04.12.2019
gsh_adoria/sound/guns/gendown.wav | 109 KB | 04.12.2019
gsh_adoria/sound/guns/keyb1.wav | 15 KB | 04.02.2020
gsh_adoria/sound/guns/landing.wav | 156 KB | 13.05.2019
gsh_adoria/sound/guns/narat1.wav | 539 KB | 14.01.2020
gsh_adoria/sound/guns/narat2.wav | 238 KB | 14.01.2020
gsh_adoria/sound/guns/narat3.wav | 108 KB | 14.01.2020
gsh_adoria/sound/guns/narat4.wav | 281 KB | 14.01.2020
gsh_adoria/sound/guns/narat5.wav | 440 KB | 14.01.2020
gsh_adoria/sound/guns/narat6.wav | 480 KB | 14.01.2020
gsh_adoria/sound/guns/narat7.wav | 281 KB | 14.01.2020
gsh_adoria/sound/guns/narat8.wav | 180 KB | 23.03.2020
gsh_adoria/sound/guns/narat9.wav | 195 KB | 23.03.2020
gsh_adoria/sound/guns/prisontalk.wav | 1024 KB | 17.02.2020
gsh_adoria/sound/guns/prit.wav | 1024 KB | 17.02.2020
gsh_adoria/sound/guns/quakedoors.wav | 1279 KB | 28.01.2020
gsh_adoria/sound/guns/quakemother.wav | 152 KB | 05.02.2020
gsh_adoria/sound/guns/quaketape2.wav | 1325 KB | 12.10.2020
gsh_adoria/sound/guns/quakevoice1.wav | 85 KB | 12.10.2020
gsh_adoria/sound/guns/quakevoice2.wav | 133 KB | 12.10.2020
gsh_adoria/sound/guns/quakevoice3.wav | 117 KB | 12.10.2020
gsh_adoria/sound/guns/recycfood.wav | 173 KB | 28.01.2020
gsh_adoria/sound/guns/redalert.wav | 13 KB | 30.10.2019
gsh_adoria/sound/guns/shaabsrecord.wav | 1540 KB | 04.02.2020
gsh_adoria/sound/guns/shake.wav | 582 KB | 25.02.2020
gsh_adoria/sound/guns/shipint.wav | 2485 KB | 14.01.2020
gsh_adoria/sound/guns/shower.wav | 1295 KB | 09.03.2020
gsh_adoria/sound/guns/startengine.wav | 705 KB | 06.04.2020
gsh_adoria/sound/guns/toilet.wav | 223 KB | 16.05.2019
gsh_adoria/sound/guns/travelltom.wav | 948 KB | 25.02.2020
gsh_adoria/sound/guns/uacjob2.wav | 109 KB | 05.10.2019
gsh_adoria/sound/guns/veganfd.wav | 164 KB | 05.02.2020
gsh_adoria/sound/guns/welc2b11.wav | 33 KB | 16.01.2019
gsh_adoria/sound/oldone2/pd_pop2.wav | 42 KB | 02.01.2020

gsh_adoria.zip

Adoria
Two base maps: a space ship hangar and a huge UAC facility with labs, tech areas, offices, personel quarters and a cantina. It attempts to connect Wolfenstein, Doom and Quake. It runs on the Progs_dump mod (included), uses many new textures, and comes with additional assets, a custom skybox and music tracks in WAV format.

Note: These maps require a source port with increased limits + BSP2 support. Additionally, due to the large filesize of the skybox and music, the memory heapsize must be increased. A smaller version of the skybox is available here.

Tags: large, base, space, spaceship, hangar, uac, doom, realism, progs_dump, textures, sounds, skybox, music, limits, bsp2, source

Editor's Rating: no rating (yet)

User Rating: 3.8/5 with 6 ratings
You can NOT add ratings if you are not logged in.

Maxx Guest 20 December 2020, 23:36

nice map, working with qss but not with vkquake (could not allocate memory in Textures' heap)

Solomoriah Registered 26 December 2020, 1:08

Big and complicated; not much monster variety, but given the setting I'm not surprised. The design is fascinating, obviously well thought out and incorporating elements of various ID games.

I didn't get one thing at the start... the things you're looking for are Quake cartridges. They are not bright or highlighted or flashy or anything, and I managed to miss three of them while completing the rest of the map. Now I have to figure out where I overlooked them... gah.

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