PUD: 
Escape.pud

AUTHOR: 
Lustafez Estechio<diablo@stic.net>

PLAYERS: 
one player vs. five computer opponents

DESCRIPTION: 
A 128 x 128 map, escape from confinement, build army and then destroy the enemy.
 Somewhat complicated with little room for errors.  While you are busy escaping,
 the computer is building up its troops.  A few rebel Orcs are willing to help you.

I thought that I would try something different with this pud.  I hope that you find it 
somewhat unique.  The rest of this text is step by step hints.

Please feel free to send questions, comments and constructive criticism.


STOP READING IF YOU HAVEN'T YET TRIED THE PUD!!!

The rest is some suggestions in case you get stuck or are having difficulties.
Remember to save frequently!

1.  To start, destroy the walls surrounding the 4 peasants, chop some trees, and build a mill.
     (do not do any archer upgrades right after the mill is built!)

2.  Caution, don't free the Grunts!  Direct you tree choppers carefully.  Start cutting a path
      to the gold to the west, water to the East, and water to the south.  Also clear enough room to
     build a town hall.  Free your 4 peon friends and build the Town Hall A.S.A.P.

3.  Once hall is build, send some peasants to mine the gold (it won't take long).

4.  As soon as you can build a Shipyard on the water to your south-west.  You will also need
     To build 3 Farms.  Create only 1 oil transport and get the oil.

5.  When you have enough oil, build a foundry on the pond to east.  Once built, create a troop
     Transport and move it the water entrance directly south of the starting point.  Move all of
     the peasants across the water, south of the oil patch.  Clear the trees, making a couple of trips
    back an forth and build another Town Hall in the new clearing for convenience.  Start mining
    the gold.  

6.  Use your newly found dynamite dude to blow the wall behind the mine.  Build 
    another Shipyard behind the mine.  Careful!  Build it to the left most as possible since you
    will need to get your guys on the transport.  Oh ya, build a transport at your new shipyard.

7.   Leave some peasants behind to mine the gold, chop some more trees, and to finally start
     Building some things!  Take the rest on the transport to the end of the river.  Walk a little
    Ways east/east-south.  Build a Town Hall in the middle hub and mine the surrounding
    pathetically stocked gold mines.

8.  Meanwhile, build carefully as your funds are still limited.  Make another tanker from your
     second ship yard and get to work on the oil patch you passed up.  Only one tanker will
    Work from that direction though.  Build yet another Ship yard on the Ocean, create a
    Transport, and take 5 peasants and one demo squad to the south-west corner of the map,
    that's where the gold is!  Be careful, you'll be chased!

9.  Now, now, that's quite enough, the rest is up to you.  If the computer didn't mess up
     your (basically four) opponents, the battle hasn't even begun!  Some Orc friends are 
    trapped in the mountain by your oil platform.  It will take 2 or 3 demo squads to free them.
    Good luck, and feel free to send some e-mail.
    
