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Animation tool-palette
Updated 30 Oct 2007
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Upper levels: - QuArK Information Base - 1. Introduction to QuArK - 1.6. Model-editor in QuArK - 1.6.5. Tool-palettes |
1.6.5.1. Animation tool-palette |
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Index |
Animate on\off |
cdunde - 30 Oct 2007 | [ Top ] |
You must select two or more frames of the same component and no other sub-items for the animation to become available. To return to regular operation mode you must click this button to turn 'Off' the animation function. |
FPS (frames per second) |
cdunde - 30 Oct 2007 | [ Top ] |
You can select a preset menu fps speed, use the arrows to the right of the menu or click on Other... to get the Custom FPS dialog box to pop-up to set your own speed. The up arrow will increase the fps by one and the down arrow will decrease the fps by one on each click. For the Custom FPS dialog you must press the Enter key for the fps amount
to become active. Any of these methods can be used while the frames are being animated and will change that animation rate. |
Play\Pause |
cdunde - 30 Oct 2007 | [ Top ] |
If another frame of the chosen sequence is selected during the pause, it will continue
from that point. |
Selected Views |
cdunde - 30 Oct 2007 | [ Top ] |
The 'FPS (frames per second)' speed that are animated may be effected by the number of views that are frozen and\or different items that are also being drawn such as face outlining. The icons for each view, from left to right, are:
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GNU General Public License by The QuArK (Quake Army Knife) Community - http://www.planetquake.com/quark |
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