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Playing with monster hunting player
by ajay » Sat Jan 25, 2014 8:35 pm
in QuakeC Programming
- 1
- 613
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by Cobalt
Tue Jan 28, 2014 10:30 pm
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Sprint - stamina
by ajay » Thu Jan 23, 2014 11:34 pm
in Gameplay & Design
- 3
- 1478
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by leileilol
Sun Jan 26, 2014 10:25 pm
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Function Returning Array Of Pointers Concept
by Baker » Wed Feb 22, 2012 5:22 am
in General Programming
- 11
- 3695
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by Jay Dolan
Tue Dec 17, 2013 1:53 pm
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quake2xp 1.26.3 beta release
by Barnes » Sat Dec 28, 2013 1:09 pm
in Engine Programming
- 22
- 2226
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by Barnes
Sun Jan 05, 2014 9:01 am
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new mapping tool? jackhammer?
by ceriux » Mon Jan 27, 2014 6:29 am
in General Discussion
- 15
- 2852
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by Dr. Shadowborg
Sun Feb 16, 2014 7:41 pm
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An .TGA issue (DP+CSQC)
by ckopo » Fri Jan 31, 2014 7:43 am
in CSQC Programming
- 4
- 859
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by ckopo
Sat Feb 01, 2014 11:26 am
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Need hands weaponmodel
by Cobalt » Mon Jan 20, 2014 7:13 pm
in Modeling
- 1
- 1092
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by Madfox
Tue Jan 28, 2014 5:09 am
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checkbottom ()
by Cobalt » Mon Feb 10, 2014 5:22 pm
in QuakeC Programming
- 1
- 493
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by Spike
Tue Feb 11, 2014 6:55 am
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qlumpy not working
by Danfun64 » Thu Jan 09, 2014 5:48 pm
in General Discussion
- 8
- 1517
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by Danfun64
Sat Jan 11, 2014 9:57 pm
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Kurok: shivering weapon model
by domis4 » Mon Jan 06, 2014 5:01 pm
in General Discussion
- 15
- 2613
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by domis4
Wed Jan 22, 2014 2:37 pm
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Release: Hellsmash 0.4a
by Dr. Shadowborg » Mon Dec 23, 2013 12:50 am
in General Discussion
- 10
- 2866
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by Dr. Shadowborg
Sun Dec 29, 2013 11:42 pm
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Guidelines
by Dr. Shadowborg » Fri Jan 17, 2014 11:10 pm
in Project Showcase
- 0
- 1281
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by Dr. Shadowborg
Fri Jan 17, 2014 11:10 pm
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Getting player shirt / pants colors?
by Dr. Shadowborg » Mon Feb 10, 2014 9:51 pm
in CSQC Programming
- 1
- 765
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by Dr. Shadowborg
Mon Feb 10, 2014 11:38 pm
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[source dump] Hellsmash Source + CSQC
by Dr. Shadowborg » Sat Feb 01, 2014 6:56 pm
in CSQC Programming
- 3
- 1281
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by Dr. Shadowborg
Mon Feb 10, 2014 11:42 pm
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self.health bug?
by drm_wayne » Tue Dec 31, 2013 8:12 am
in QuakeC Programming
- 3
- 660
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by Spike
Tue Dec 31, 2013 1:41 pm
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Help with a small problem.
by evilmarshy » Sat Dec 14, 2013 8:45 pm
in QuakeC Programming
- 8
- 897
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by Spike
Mon Dec 16, 2013 1:25 am
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weapon's function help
by franqutrass » Sat Jan 18, 2014 7:29 pm
in QuakeC Programming
- 4
- 762
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by Nahuel
Tue Jan 21, 2014 1:57 am
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LIT file help!
by franqutrass » Wed Jan 08, 2014 6:39 pm
in Mapping
- 3
- 1331
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by franqutrass
Thu Jan 09, 2014 4:38 pm
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Increasing monster's speed?
by franqutrass » Sat Jan 11, 2014 8:00 pm
in QuakeC Programming
- 8
- 968
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by Dr. Shadowborg
Tue Jan 14, 2014 6:59 pm
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[Tutorial] CSQC Progress Bar
by GiffE » Sun Mar 02, 2008 3:00 pm
in CSQC Programming
- 30
- 8065
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by gnounc
Mon Feb 03, 2014 4:43 am
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yet another CSQC HUD tutorial
by gnounc » Sat May 11, 2013 8:27 pm
in CSQC Programming
- 6
- 2547
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by gnounc
Sun Dec 29, 2013 6:41 pm
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Quake source prefixes
by JasonX » Mon Feb 17, 2014 8:50 pm
in Engine Programming
- 4
- 488
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by JasonX
Tue Feb 18, 2014 7:40 pm
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Updating a mod?
by jastolze » Tue Dec 03, 2013 1:09 am
in QuakeC Programming
- 12
- 1312
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by Cobalt
Tue Jan 07, 2014 6:08 pm
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Quake2: Deficiency in Cm_TransformedBoxTrace
by Jay Dolan » Mon Dec 09, 2013 4:24 pm
in Engine Programming
- 2
- 833
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by Jay Dolan
Sat Dec 14, 2013 8:47 pm
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Wii engine tune up / overhaul / upgrade
by jdstoner » Sun Jan 19, 2014 6:35 pm
in Engine Programming
- 0
- 1103
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by jdstoner
Sun Jan 19, 2014 6:35 pm
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Darkplaces on Android
by Max_Salivan » Sat Apr 06, 2013 10:01 am
in General Discussion
- 36
- 90532
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by ceriux
Fri Jan 03, 2014 8:34 pm
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sea effect in DP
by Nahuel » Sat Feb 08, 2014 2:42 am
in Mapping
- 15
- 2854
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by ajay
Fri Feb 14, 2014 6:36 pm
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John Carmack leaves ID software
by Nahuel » Fri Nov 22, 2013 10:33 pm
in General Discussion
- 14
- 2188
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by revelator
Sun Dec 15, 2013 10:36 am
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adjust images in any screen resolution
by Nahuel » Fri Jan 31, 2014 3:13 pm
in CSQC Programming
- 6
- 909
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by Dr. Shadowborg
Sat Feb 01, 2014 7:02 pm
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tracelines and solids
by Nahuel » Mon Dec 16, 2013 2:16 pm
in QuakeC Programming
- 2
- 677
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by Cobalt
Sun Dec 22, 2013 6:37 pm
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number of characters in a string
by Nahuel » Sun Feb 02, 2014 4:36 am
in CSQC Programming
- 2
- 600
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by Spike
Sun Feb 02, 2014 5:23 pm
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question about licences
by Nahuel » Mon Feb 17, 2014 12:54 pm
in General Discussion
- 3
- 1310
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by Nahuel
Mon Feb 17, 2014 5:49 pm
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func_detail
by Nahuel » Sun Jan 26, 2014 3:28 pm
in Mapping
- 1
- 1072
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by qbism
Mon Jan 27, 2014 2:39 am
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Half-Life WAD3 and MAP support in DirectQ?
by OpenMaw » Sat Dec 14, 2013 4:01 am
in Engine Programming
- 15
- 1365
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by leileilol
Tue Dec 17, 2013 2:47 am
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aircontrol.
by pitchatan » Wed Feb 12, 2014 8:32 pm
in QuakeC Programming
- 0
- 1041
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by pitchatan
Wed Feb 12, 2014 8:32 pm
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Lag reconcilliation?
by pitchatan » Sun Dec 15, 2013 3:30 pm
in QuakeC Programming
- 4
- 702
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by pitchatan
Tue Dec 17, 2013 12:34 am
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I think i broke my pc... :(
by r00k » Tue Feb 11, 2014 9:33 pm
in General Discussion
- 5
- 1032
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by revelator
Thu Feb 13, 2014 10:22 am
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Quakeworld banned ip list
by ratbert » Tue Feb 11, 2014 3:11 am
in QuakeC Programming
- 4
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by ratbert
Wed Feb 12, 2014 9:38 pm
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FTE Client debugging commands
by ratbert » Tue Feb 18, 2014 4:24 am
in General Programming
- 1
- 1033
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by Spike
Tue Feb 18, 2014 12:05 pm
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Merry Christmas All
by revelator » Tue Dec 24, 2013 4:35 am
in General Discussion
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by sock
Sat Dec 28, 2013 12:04 pm
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What if Quake had no medieval content?
by scar3crow » Sun Dec 29, 2013 8:00 am
in General Discussion
- 3
- 1012
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by Dr. Shadowborg
Thu Jan 02, 2014 6:32 pm
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Detecting shortest distance via QC
by Seven » Sat Oct 12, 2013 9:58 am
in QuakeC Programming
- 9
- 1625
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by Cobalt
Tue Dec 24, 2013 6:32 pm
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for community: models and other assets/kits
by SlapMap » Thu Apr 04, 2013 7:05 pm
in Modeling
- 3
- 2824
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by LordCortcha
Mon Feb 24, 2014 9:25 am
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Fight Internet Apathy
by sock » Sat Dec 28, 2013 11:49 am
in General Discussion
- 3
- 974
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by revelator
Mon Dec 30, 2013 3:55 am
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How to properly design a PHP website (Quaddicted)?
by Spirit » Sun Feb 09, 2014 3:46 pm
in General Programming
- 5
- 1743
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by JasonX
Mon Feb 17, 2014 8:53 pm
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FTE ragdoll system
by toneddu2000 » Fri Jan 17, 2014 10:08 am
in CSQC Programming
- 19
- 4194
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by toneddu2000
Wed Feb 19, 2014 4:53 pm
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[SOLVED] QuakeSpasm compile problem
by toneddu2000 » Tue Jan 07, 2014 10:48 am
in Engine Programming
- 38
- 2950
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by revelator
Fri Jan 17, 2014 4:51 pm
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Quick Question re: lighting
by Tronyn » Thu Feb 13, 2014 1:45 pm
in Mapping
- 1
- 1162
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by Spike
Thu Feb 13, 2014 9:59 pm
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Looking for technical advice on a map
by Tronyn » Sat Jan 18, 2014 9:52 pm
in Mapping
- 6
- 1696
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by qbism
Sun Feb 02, 2014 2:44 am
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Model Conversion Tools
by Zippers » Mon Oct 28, 2013 11:41 pm
in Modeling
- 10
- 2625
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by qbism
Thu Dec 19, 2013 2:22 am
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