Discuss programming topics for the various GPL'd game engine sources.
Moderator: InsideQC Admins
-
- DOS Quake v1.07 (or newer)
by siska.robert » Sat Aug 06, 2011 11:34 am
- 15 Replies
- 2734 Views
- Last post by siska.robert
Wed Aug 10, 2011 11:08 am
-
- Daikatana alpha's palette...
by hogsy » Wed Aug 03, 2011 4:07 pm
- 22 Replies
- 3094 Views
- Last post by hogsy
Sun Aug 07, 2011 12:26 pm
-
- What is SZ_GetSpace:overflow
by Jukki » Wed Jun 22, 2011 8:19 pm
- 9 Replies
- 1838 Views
- Last post by Jukki
Thu Aug 04, 2011 5:36 am
-
- CL_ParseServerMessage possible bug? (netquake)
by metlslime » Tue Aug 02, 2011 6:43 pm
- 2 Replies
- 595 Views
- Last post by metlslime
Tue Aug 02, 2011 10:27 pm
-
- Colored Lightning
by Eukos » Sat Jul 23, 2011 12:10 pm
- 3 Replies
- 720 Views
- Last post by mh
Sat Jul 23, 2011 11:20 pm
-
- Extending map limits
by JasonX » Sun Jun 12, 2011 3:12 pm
- 2 Replies
- 656 Views
- Last post by JasonX
Wed Jul 13, 2011 9:31 pm
-
- IN_Accumulate
by r00k » Mon Jul 11, 2011 9:13 pm
- 2 Replies
- 514 Views
- Last post by r00k
Tue Jul 12, 2011 12:19 am
-
- Ordered dithering the console background
by mankrip » Sat Jul 02, 2011 11:32 pm
- 3 Replies
- 621 Views
- Last post by mankrip
Sat Jul 09, 2011 12:55 am
-
- fscanf evilness
by revelator » Tue Jul 05, 2011 10:30 am
- 0 Replies
- 677 Views
- Last post by revelator
Tue Jul 05, 2011 10:30 am
-
- Adding a new variable to entity_state_t?
by Mexicouger » Fri Jul 01, 2011 3:52 am
- 1 Replies
- 471 Views
- Last post by Spike
Fri Jul 01, 2011 10:12 am
-
- Quake 2 Double Jump
by ArchAngel » Sun Jun 26, 2011 4:03 pm
- 2 Replies
- 789 Views
- Last post by Barnes
Mon Jun 27, 2011 9:07 am
-
- 215408125b915670efdb83feb586faed
by mh » Sat Jun 25, 2011 3:50 pm
- 1 Replies
- 524 Views
- Last post by Downsider
Sun Jun 26, 2011 1:47 am
-
- Merging QuakeWorld's client and server code into one exe
by Logan » Fri Jun 24, 2011 11:15 am
- 2 Replies
- 590 Views
- Last post by Logan
Sat Jun 25, 2011 4:15 am
-
- weird problem
by revelator » Tue Jun 21, 2011 7:46 pm
- 9 Replies
- 1235 Views
- Last post by revelator
Sat Jun 25, 2011 12:40 am
-
- Any other csqc's?
by behind_you » Tue Jun 14, 2011 8:02 am
- 17 Replies
- 2176 Views
- Last post by behind_you
Tue Jun 21, 2011 8:09 am
-
- Quake engine differences?
by daemonicky » Thu Jun 16, 2011 8:11 am
- 21 Replies
- 3049 Views
- Last post by revelator
Mon Jun 20, 2011 11:11 pm
-
- Build Darkplaces on Windows?
by toneddu2000 » Sun Jun 19, 2011 6:30 pm
- 4 Replies
- 2096 Views
- Last post by toneddu2000
Mon Jun 20, 2011 7:25 pm
-
- Consequences of a crash ... (mouse)
by Baker » Mon Jun 20, 2011 2:39 pm
- 0 Replies
- 842 Views
- Last post by Baker
Mon Jun 20, 2011 2:39 pm
-
- Compiling Darkplaces with Dev-C++
by OpenMaw » Sat Jun 18, 2011 11:57 am
- 14 Replies
- 2795 Views
- Last post by revelator
Sat Jun 18, 2011 3:31 pm
-
- Setgamma: Engine crash restore gamma?
by Baker » Wed Jul 07, 2010 7:39 pm
- 14 Replies
- 3795 Views
- Last post by Baker
Wed Jun 15, 2011 5:28 pm
-
- ED_Free trouble
by szo » Tue Jun 14, 2011 10:32 pm
- 0 Replies
- 853 Views
- Last post by szo
Tue Jun 14, 2011 10:32 pm
-
- An open letter to QuakeWorld developers.
by ArchAngel » Sun Jun 12, 2011 11:05 pm
- 4 Replies
- 990 Views
- Last post by r00k
Tue Jun 14, 2011 7:23 am
-
- Master Server etiquette
by ArchAngel » Mon Jun 13, 2011 9:10 pm
- 1 Replies
- 487 Views
- Last post by Spike
Mon Jun 13, 2011 10:28 pm
-
- QW Master Server Protocol
by ArchAngel » Sun Jun 12, 2011 8:34 pm
- 3 Replies
- 829 Views
- Last post by Spike
Mon Jun 13, 2011 12:33 am
-
- DarkPlaces running Quake protocol - single port?
by Baker » Fri Jun 10, 2011 1:04 am
- 4 Replies
- 833 Views
- Last post by Baker
Sun Jun 12, 2011 3:32 am
-
- Quake physics questions
by daemonicky » Sat Jun 11, 2011 10:27 am
- 0 Replies
- 1012 Views
- Last post by daemonicky
Sat Jun 11, 2011 10:27 am
-
- Reducing the kludge in menu.c
by Baker » Sun Apr 24, 2011 8:21 pm
- 16 Replies
- 4766 Views
- Last post by Baker
Thu Jun 09, 2011 5:49 pm
-
- NQ connecting to QW?
by ArchAngel » Wed Jun 08, 2011 8:44 pm
- 6 Replies
- 946 Views
- Last post by Baker
Thu Jun 09, 2011 5:17 pm
-
- Engine Philosophy Discussion
by Baker » Tue May 24, 2011 4:52 am
- 40 Replies
- 4104 Views
- Last post by Baker
Thu Jun 09, 2011 2:25 am
-
- A few q's to jog my memory
by ArchAngel » Sat Jun 04, 2011 3:15 pm
- 1 Replies
- 541 Views
- Last post by behind_you
Wed Jun 08, 2011 6:39 am
-
- HUD programming
by JasonX » Sun Jun 05, 2011 11:48 pm
- 2 Replies
- 612 Views
- Last post by JasonX
Mon Jun 06, 2011 11:37 pm
-
- How can I add overbright lighting to Quake engine?
by hondobondo » Tue Jun 15, 2010 6:01 pm
- 28 Replies
- 7527 Views
- Last post by WhiteMagicRaven
Mon Jun 06, 2011 3:27 pm
-
- Transparent TGAs instead of SPRs in GLQuake
by JasonX » Mon Jun 06, 2011 1:09 am
- 7 Replies
- 942 Views
- Last post by mh
Mon Jun 06, 2011 12:53 pm
-
- Dual Monitors ... The Answers + Working Code
by Baker » Tue Apr 12, 2011 1:27 am
- 6 Replies
- 1600 Views
- Last post by Baker
Sun Jun 05, 2011 1:55 pm
-
- Why C language?
by daemonicky » Sat Jun 04, 2011 1:42 pm
- 4 Replies
- 710 Views
- Last post by frag.machine
Sat Jun 04, 2011 11:12 pm
-
- QuakeSrc archive?
by ArchAngel » Fri Jun 03, 2011 7:37 pm
- 6 Replies
- 787 Views
- Last post by revelator
Sat Jun 04, 2011 12:31 am
-
- Engine X 4.62 Beta
by Baker » Fri Sep 24, 2010 6:52 pm
- 45 Replies
- 6607 Views
- Last post by Baker
Fri May 27, 2011 6:53 pm
-
- Putting "Downloading" In a Thread
by Baker » Thu May 26, 2011 2:49 pm
- 9 Replies
- 1247 Views
- Last post by Baker
Fri May 27, 2011 1:03 pm
-
- savegames
by revelator » Mon May 23, 2011 2:57 am
- 4 Replies
- 805 Views
- Last post by revelator
Mon May 23, 2011 7:53 pm
-
- John Carmack's way of coding
by daemonicky » Fri May 13, 2011 12:28 pm
- 4 Replies
- 1567 Views
- Last post by Baker
Mon May 23, 2011 6:16 pm
-
- Fixed point Quake
by mankrip » Fri May 20, 2011 2:34 am
- 5 Replies
- 815 Views
- Last post by qbism
Sat May 21, 2011 5:54 am
-
- Vertex Array (Collecting info)
by Baker » Fri May 20, 2011 1:29 am
- 4 Replies
- 678 Views
- Last post by mh
Sat May 21, 2011 2:29 am
-
- How we tell if a map is running...
by mh » Fri May 20, 2011 11:35 am
- 4 Replies
- 645 Views
- Last post by Spike
Fri May 20, 2011 6:31 pm
-
- Engine into parts?
by daemonicky » Tue May 17, 2011 7:04 pm
- 13 Replies
- 1334 Views
- Last post by qbism
Fri May 20, 2011 5:15 pm
-
- Command Buffer "Loop Command"
by Baker » Fri May 20, 2011 1:50 am
- 2 Replies
- 497 Views
- Last post by Baker
Fri May 20, 2011 3:39 am
-
- Qrack's "Nightmare mode"
by Baker » Sat May 14, 2011 4:23 am
- 2 Replies
- 556 Views
- Last post by mh
Thu May 19, 2011 6:22 am
-
- Max number of entities.
by daemonicky » Sun May 15, 2011 6:37 pm
- 14 Replies
- 1212 Views
- Last post by daemonicky
Mon May 16, 2011 8:53 pm
-
- Perhaps better "world" interaction with mouse
by Baker » Sun May 15, 2011 11:13 pm
- 2 Replies
- 596 Views
- Last post by Baker
Mon May 16, 2011 12:54 am
-
- Switchable Renderer Notes
by Baker » Thu May 12, 2011 8:17 pm
- 11 Replies
- 1261 Views
- Last post by Baker
Sun May 15, 2011 3:48 pm
-
- quake2xp weird bug
by revelator » Tue Nov 03, 2009 2:46 am
- 39 Replies
- 5533 Views
- Last post by revelator
Sun May 15, 2011 11:23 am
Return to Board index
Who is online
Users browsing this forum: No registered users and 2 guests
Forum permissions
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum