I decided to take a stab at the Quake Matrix mods to see what I could do. Too many mods get stuck on one aspect of the theme: the weapons, the lobby room, etc. I decided to pretty much make a "What if the Matrix was Quake?" mod.
Features so far:

Bullet Stopping - all weapons are now projectiles and can be halted in mid air right in front of you. simply press +use while in combat.

Wall Running - jump next to a wall and press +use to start wall running. at the end of a wall the player will simply fall off and continue running. you can press +jump to leap off and away from the wall.

"Ground Pound" - while in the air, you can now lunge towards the ground. upon landing, you create a powerful shockwave that can kill enemies close by.
Fun Things to try (when/if you do):

use combos of the abilities: wall-run -> jump off -> ground pound near an enemy
Media:

- Wall running tests. I mess up a few times, but that's not my code's fault

- Another wall running test. Showing how fast it works... even in small spaces.

- A test map I created but don't intend to release with the mod. Features wallrunning and the ground pound.
More videos and features on the way... when I can get some frikbots in here and post a vid of the bullet stopping... cause it's hard to play on 2 computers at once.