Hello,
I would like to show the thing I am working on at the moment.
It is a little bit crazy and not maybe not very Quake faithful, I know.
But I like to experiment with effects, models and dpextensions to implement ideas I have into Quake.
It is a lot of fun for me and I learn a lot.
I added a different zombie monster into Quake.
Using the zombie model from Dawn Of Darkness, reworking its animations to match Q1 animation.
Then I made it killable with the axe weapon as well.
When aiming with the axe weapon at the new zombie, the axe changes its skin and a light appears around the player,
to give it a "mystical" look.
I used the new head-cut-off death animation when it is killed with axe.
It can be burned as well and leaves a evil pentagram on the floor with some particle effects.
As I said, it is all crazy and weird. But maybe some of you find it useful / inspiring ...
You are welcome to use anything you want from the download (QC source is also included).
If you are interested, please read more about it at quakeone (incl Download link):
http://quakeone.com/forums/quake-mod-re ... -progress/Youtube clips to see the features in-game:
part 1:
http://www.youtube.com/watch?v=lX5QUqKS ... ature=plcppart 2:
http://www.youtube.com/watch?v=9L0IaVgA ... ature=plcpBest regards,
Seven
EDITED: Corrected the 2nd youtube link