by jim » Tue Nov 26, 2013 8:37 am
Figured out what made my game have some stupid lags. First I suspected the randomized/respawning monsters, but that wasn't it, they were made from perfectly recycled materials. I had some projectiles that were never removed. Sometimes they'd just fly out of the level, or just get stuck in midair. I think the projectiles that flied out of the level did the bullet impact effects, so I thought they were destroyed. The respawning monsters just made the projectile issue appear, since I shot more stuff.
Also sorted out a problem with the sword not hitting walls in newer DarkPlaces builds.
zbang!