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InsideQC Forums • View topic - What are you working on?

What are you working on?

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Re: What are you working on?

Postby ceriux » Sat Mar 22, 2014 3:01 pm

jim looks awesome!
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Re: What are you working on?

Postby hogsy » Sun Mar 23, 2014 4:58 pm

Upped all the source-code to our github now :)


Edit:
Forgot to add but everything except the game-logic is up on there. I'll throw a template or example up at some point.
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Re: What are you working on?

Postby Spirit » Mon Mar 31, 2014 9:50 pm

I was working on a redesign and the embargo was finally lifted: https://www.quaddicted.com/
Improve Quaddicted, send me a pull request: https://github.com/SpiritQuaddicted/Quaddicted-reviews
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Re: What are you working on?

Postby leileilol » Mon Mar 31, 2014 11:01 pm

Wow and I recieved a very special valuable third party promotional offer!!!! thanks quaddicted!!!

ALSO
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Re: What are you working on?

Postby jim » Tue Apr 01, 2014 3:37 pm

14 years to wait for the new Quake is a long time... ;(

I decided scrap my earlier ultra-violent ideas and work on a dancing game instead. Here's a small preview of:

It's time to explode your enemies with dance moves!
zbang!
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Re: What are you working on?

Postby toneddu2000 » Tue Apr 01, 2014 3:57 pm

lol. I expect a fight with Lady Gaga!
- my first commercial game, made with FTEQW game engine
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Re: What are you working on?

Postby leileilol » Mon Apr 07, 2014 10:16 pm

new character, and some messing with glsl

Image Image
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Re: What are you working on?

Postby ceriux » Tue Apr 08, 2014 3:52 pm

Leilei that actually looks really cool.
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Re: What are you working on?

Postby leileilol » Wed Apr 09, 2014 2:46 pm

Image
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Re: What are you working on?

Postby frag.machine » Wed Apr 09, 2014 2:53 pm

I'd love to see you creating something inspired in GitS' Major Motoko, leileilol.
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC :) (LordHavoc)
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Re: What are you working on?

Postby Spiney » Wed Apr 09, 2014 10:18 pm

Impressive, the linework in the texture works really nicely together with the sobel (?) filter. Cell shading looks good also. It really brings out the anime aspect. Could be the future look for OA?
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Re: What are you working on?

Postby jitspoe » Thu Apr 10, 2014 12:15 am

Felt inspired to fire up Filter Forge again and revise one of my procedurally generated wood textures:

Image

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Re: What are you working on?

Postby leileilol » Thu Apr 10, 2014 12:23 am

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Re: What are you working on?

Postby r00k » Sat Apr 12, 2014 6:20 am

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Re: What are you working on?

Postby frag.machine » Fri Apr 18, 2014 1:43 am

Procedurally generated world + split model + top down camera + misc stuff:

http://youtu.be/tA-mS-inKAg
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC :) (LordHavoc)
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