The rat is stolen from Hexen II, and the berseker (the jumping and punching guy) is actually wolvie.mdl from x-men with other skin (and no claws, as you may notice), the others are part of my previous monster pack and are actually pretty common in other mods.
Right now I am adding per-entity scale control to FitzQuake so I can make a shrinking gun to Duke. I am thinking about a SP squad mod where every character will have a role; for example Lara Croft could have a heal gun to, well, heal the rest of the team, the Doom Guy could carry a portable generator to replenish Lara's heal gun and so on. The idea is: every character has required abilities to the rest of the group; one die, things get harder and harder to the rest. I am thinking about a short first SP mission (2 or 3 maps) where basically hell breaks loose in Earth, with all bad guys united, so that's why you'll see these heroes fighting together. I am thinking about adding a fifth bot in the good guys team, a well known crowbar-yelding physicist... It's just a matter of having a good enough model. Right now my replacement doesn't look very good.
