..Well since I was not able to run this engine with my laptop using Intel graphics I figured I would give it a go on my desktop with my capable ATI RADEON 1950 Pro that I use to play other GlQuake engines and games Oblivion, Doom 3, WOW, etc...
.. mhglqr81 yet again fails to run for long before a crash, but gets further then it does on the laptop. Here is a screen shot of all that prints to console before the crash:
..Seems to die right after displaying, “Map not vis'ed for transparent water”
..mhglqr81.exe does make a whopping 5516 line log dump called that ends abruptly at the end of it in mid print... Not sure whats happening other than it seems to baulk at the fact that my maps aren't vised for transparent water. I didn't know that was a requirement to run this engine? Ultimately it gives me a windows error, “AppName: mhglqr81.exe crashed along with ModName: atioglxx.dll ModVer: 6.14.10.8201, yadda, yadda, yadda...
..This again is on Windows XP SP3 and pretty recent (with in a few months) ATI drivers. If there is any other information I could provide you with reckless just ask...