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InsideQC Forums • View topic - Sagdoll Techdemo

Sagdoll Techdemo

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Sagdoll Techdemo

Postby MauveBib » Sun Mar 06, 2005 5:58 pm

I've released a techdemo of Sagdoll, which for those of you who live in cupboards is my qc ragdollesque system.

It should work in any engine, though I did get some packet overflows in dosquake after a while.

Go kill Nigel!

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Postby Kools » Mon Mar 07, 2005 7:59 am

Really cool. The shaft becomes sort of a semi-gravity gun with this, funny!
One bug you most likely already know about, Nigel can hurt you when he falls on you (e1m1 plat at the start).

This really has a lot of potential, and it's already impressive at this stage. It would be great having all Q1 monsters converted to use this.
What exactly are you planning to do with this?
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Postby FrikaC » Mon Mar 07, 2005 1:00 pm

On behalf of Cupboard Dwellers of America, I resent the implication that we are ill informed due to our chosen lifestyle.
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Postby MauveBib » Wed Mar 23, 2005 2:46 pm

I'm releasing version 1.1 of Sagdoll.

I've tidyed up the code a lot, and made a few major efficiency improvements.

Also, limbs now use avelocity instead of setting angles directly, which makes it MUCH smoother, especially in slowmo.

Oh, and I've also included the source code, so if anyone fancies adding this to their mod, go right ahead.

I've still got to deal with the clipping limbs bug, but I'm working on it, honest!

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Postby MauveBib » Mon Apr 04, 2005 3:17 am

New Sagdoll version 1.2

Loads of bug fixes, loads of gore and dismemberment :)


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Postby RenegadeC » Mon Apr 04, 2005 12:39 pm

Sweet, when I get home later today I'll be sure to give it a try.
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Postby SkinnedAlive » Mon Apr 04, 2005 2:33 pm

It's awsome fun hurling those guys around with the rocket launcher. :D Maybe they should bounce very slightly when they land, when you shoot them up into the air they just stop dead on the ground.
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Postby MauveBib » Mon Apr 04, 2005 4:12 pm

Skinny: What engine are you using? They do bounce slightly!
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Postby SkinnedAlive » Fri Apr 08, 2005 3:58 pm

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Postby Megazoid » Mon Apr 11, 2005 8:53 pm

Good fun. 8)

Don't think I will be dumping my grunt model for it just yet, but it will be interesting to see if anything more comes of this.
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Postby scar3crow » Tue Apr 12, 2005 7:11 pm

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Postby MauveBib » Wed Apr 13, 2005 12:22 am

Apathy Now!
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Postby Gilgamesh » Thu Apr 14, 2005 10:37 am

#EOP
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Postby leileilol » Thu Apr 14, 2005 10:40 pm

Or contact me for some mirror space. I do mirror a few (Singe, RottenTurd, etc)
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