
Very smooth gameplay, very nice. I still stand by not liking the offset weapons too much, but the map quality and overall finish/etc are top-notch. Some of the WarpSpasm style comes through nicely (secret names), it was quite a shock to be circle-strafed by Grunts, movable crates caught me out (well done!), cutscenes were a nice surprise, and I wasn't too bothered by the rain noise, although the sprite used for it certainly needs some work.
One slightly annoying bug was that the number of enemies on the map (when pressing TAB) was always 0. I don't know if that was an engine bug or a progs bug though.
Otherwise, and considering it's an alpha release, I'm happy with what I see here. I'd really love to see this style carry over into a medieval map next.