by Chip » Fri Oct 09, 2009 11:54 am
I've been playing with the particle effects in Darkplaces last night, and I changed my previous smoke FX, which was rather ugly.
This new test shows the particles, and the view alignment, as it's different from the previous, which used sprites and turned around trying to match your camera view. That's what a sprite does.
I'll be tweaking the effect some more until I get the desired effect, than I'll move on to fire.
As the weapons are done (I still have to draw some hand textures), I'll move on to finish particles.
Sparks are done, smoke is almost there, and the rest will follow.
Fear not the dark, but what the dark hides.