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InsideQC Forums • View topic - Best Quake Mods

Best Quake Mods

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Best Quake Mods

Postby JasonX » Fri Dec 18, 2009 11:16 pm

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Re: Best Quake Mods

Postby Wazat » Sat Dec 19, 2009 5:47 am

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Postby ceriux » Sat Dec 19, 2009 5:51 am

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Postby Wazat » Sat Dec 19, 2009 5:56 am

When my computer inevitably explodes and kills me, my cat inherits everything I own. He may be the only one capable of continuing my work.
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Postby LonePossum. » Tue Dec 22, 2009 7:42 am

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Postby lth » Tue Dec 22, 2009 11:24 pm

Tanx? Seriously? Even though it only works with a specific version of darkplaces, and the bots and maps suck?

Frikbot has to be a top mod just because it has enabled so much for so many people.

I really like ones that do something a bit different like SW:D, Transloquake, DiD, and Asaki's legendary "Grass" mod.
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Postby ceriux » Tue Dec 22, 2009 11:40 pm

tanx works on the version of dp i have (the latest) it seems like it would be a pretty fun game with a couple human players.
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Postby Sajt » Wed Dec 23, 2009 1:07 am

I think that Hurried Descent was a masterpiece. Grass was only funny.

It seems a stretch to put SW:D (Star Wars Dogfighter) in there... that was very unfinished. As for DiD (Defeat in Detail, I'm just explaining the mysterious acronyms for the newer folks), I never did get into it.

FrikBot is another masterpiece, and Prydon Gate has to go in there as well, both for their relative completeness and "polish".

TAoV (the acronym Wazat was looking for) was pretty cool.

I'm having trouble thinking of "classic" (as in, old) mods that I got a lot of sustained enjoyment from. Most of them I just played for a bit then found another one.
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Postby JasonX » Wed Dec 23, 2009 12:39 pm

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Postby lth » Wed Dec 23, 2009 2:09 pm

If you liked TransloQuake then you should check out Hurried Descent, which was mentioned with download on .
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Postby JasonX » Wed Dec 23, 2009 3:51 pm

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Postby goldenboy » Thu Dec 24, 2009 2:51 pm

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Postby Wazat » Thu Dec 24, 2009 7:30 pm

I need to look up Zerstorer and Perquake again. I didn't give them much of a go back when I first tried them (I wasn't into single player as much back them, mostly DM and weapon mods).


And BTW, I'd just like to say I can't believe no one has mentioned Harb's Fish mod yet.

The shame.
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Postby revelator » Fri Dec 25, 2009 8:49 am

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Postby goldenboy » Fri Dec 25, 2009 3:01 pm

Per Kristian, the author of Perquake, did a hi-quality DOOM sound replacement pack btw, which is very good (and faithful). For those who don't know it. Just google it.
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