I've reached the last of the normal weapons to impliment in TROH.
The Concussion Lancer.
However, I've got a case of creativity block.
So, I decided to ask if anybody wants to help design what this thing is gonna look like?
Here's what it does:
Primary: Fires a short range low frequency sound pulse / airburst that pushes projectiles and foes away from the player. Your basic airfist.
Secondary: Fires a Lance Missile. When it hits something, it sticks for a few seconds while repeatedly pushing whatever it hit back. Then it blows up. Basically, an extra fancy "Sprocket".
Trifire: Stabs forward, leaving a Lance missile stuck in whatever it stabbed, rapidly followed up by a Primary airfist. Lance missile doesn't operate like it does in the secondary, but it does have a bigger boom. Great for "rocket" jump style escapes, as not only do you not take any damage, you leave a suprise for whoever was chasing you.
Hopefully that's enough for whoever wants to help design the look of this weapon to get an idea of what it should look like.