Well, now I'm down to 2.5 levels to make. I've coded some end credits, as well as the first intro demo.
I've a buglist of about 7 things.
A "to do, not sure I can code it, but should work" list of about 3 things
A "to do, should work out when I map it" list of 3 things.
A "would like to do, but not essential" list of 5 things.
And an estimated size of the mod now of 47mb.
Unless something horrendous goes wrong, it will definitely be released at QEXPO.
As is usual I guess for people who make mods, I've just started planning:
- my next "mini" mod, the plans for which are pretty concrete
- my next big mod, the plans for which are pretty vague
It is
almost possible that the mini mod could be done for QEXPO also...
Now that would be fun.
