
This is the SDQuake Engine, but it doesn't default to the sdquake mod, just id1.
I was having problems with the other version, plus leilei mr-copyright-police (thanks leilei, seriously) said it violated various copyrights so I messed around with some qsg tuts and enhanced glquake and created version 0.92 of sdquake engine
colored lights
entities colored by dynamic lights
cel shading
smoke trails
LordHavoc's "dust"
gl glows
nothing terribly fancy, but it looks real good and is pretty stable. the earlier version doesn't have entity dynamic lighting, i'm not sure if that is quite what i want yet so i released both versions