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InsideQC Forums • View topic - Engoo

Engoo

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Re: Engoo

Postby leileilol » Fri Jan 11, 2013 2:13 am

My last AMIBIOS was my '94 486. The rest are Award Modular, if that makes any difference.
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Re: Engoo

Postby taniwha » Thu Jan 24, 2013 4:12 am

leileilol: am I reading your source correctly in that it seems that you've ditched mgl for directx?

(yeah, I've git svn cloned your source :), mostly just for ease of history browsing)

[edit] Well, sort of ditched. I now see that it's brought back as an alternative.
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Re: Engoo

Postby leileilol » Thu Jan 24, 2013 12:18 pm

MGL's still in there for the "95" target. MH's ddraw stuff doesn't work with Windows 95 very well.

At one point I wanted to make fog (which used precalculated fogmaps that were 8kb lookup tables (256x32) that were just like colormaps, but faded to a fog color instead of black)
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Re: Engoo

Postby mh » Fri Jan 25, 2013 11:44 pm

If you're going to be pragmatic about this, the truth is that MGL doesn't work well on NT and the overwhelmingly vast majority of Windows users (take 99 and add 9s after the decimal point, in other words) use an NT-based OS these days. The time when you could say "Windows == DOS" is long over.

At the same time, the GDI version of that code I wrote was fairly line-for-line ripped from Quake 2, so it should be a valid alternative even for non-NT versions of Windows should you feel the need to support an OS that almost nobody uses anymore.
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Re: Engoo

Postby taniwha » Sat Jan 26, 2013 2:09 am

MH: it's taken me a while, but I've finally begun to understand what's going on in the actual setup code.

As for windows 95: it was old even when the quake source came out. iirc, it was fading rapidly in favor of 98 and XP (or was XP a little later?).
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Re: Engoo

Postby leileilol » Sat Jan 26, 2013 2:36 am

Some prefer 95 because we HATE 98's shell (all slow and "web integrated"), and using 95's shell over 98 isn't stable.

"" is .
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Re: Engoo

Postby taniwha » Sat Jan 26, 2013 3:33 am

There are probably a few people still doing things in 16-bit dos. I know there are some doing 32-bit dos via djgpp.
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Re: Engoo

Postby mh » Sat Jan 26, 2013 2:26 pm

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Re: Engoo

Postby Spike » Sat Jan 26, 2013 5:29 pm

windows 95(b) rocked.
except for its bluescreens and resulting file corruption, anyway.
beats win98 - at least win95's faults were predictable rather than random.
still got a machine with win95 on it. not sure when it was last booted. think its got lots of stuff piled on top of it. and its so so smegging slow now (yay 60mhz pentium with 16mb ram - it got upgraded from its original 8). it could definitely benefit from more ram.
I remember running win95 on some 800mhz machine. bios to desktop in 3 seconds... totally pwned win2k in boot speed! Its a shame it stopped booting after upgrading the ram... turns out win95 doesn't like a gig of ram.

but yeah... file corruption. yay.
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Re: Engoo

Postby mh » Sat Jan 26, 2013 6:07 pm

My favourite blue-screen case was if you tried to eject a CD while reading off it. I don't think that was ever fixed in the 9x line.

I remember installing Windows 95 on one of once - never mind BIOS to desktop, the entire friggin' install took 3 seconds. Something about needing to access an old NetWare server using the old NetWare client. No, I can't remember how I got it to work, but work it did.

By the time of 98 it was obvious that MS were just artificially extending the lifespan of the old DOS-based Windows line while waiting for NT5 to be finished/come out. Even back then I preferred using NT4 over anything in the 9x line; no nostalgia for it here. Times are better now.
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Re: Engoo

Postby revelator » Sat Jan 26, 2013 10:34 pm

os2 for dos allways :) rather scary how good os2 was in that regard kinda sad that ibm newer got over ms ditching them they had a far superior product.
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Re: Engoo

Postby frag.machine » Sun Jan 27, 2013 1:22 am

RE: OS/2, I used it for a long time, including to play Quake by modem (DOS Quake, DOS sessions under OS/2 had embedded XMS/EMS management and TCP/IP stack, no need to load a ton of drivers via CONFIG.SYS).
Starting with Windows 2000 Microsoft got a decent desktop OS. NT4 was a nightmare for games, but fairy stable (at least compared to Windows 95/98, eeeww).
When I jumped to XP it was already on SP2, SP3 made it rock solid. Migrated to Windows 7 about 1 year and a half ago, I'll pass Windows 8 and its MS Bob-like interface, thanks.
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Re: Engoo

Postby leileilol » Sun Jan 27, 2013 2:21 am

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Re: Engoo

Postby taniwha » Sun Jan 27, 2013 7:29 am

Getting back to something resembling the topic, I've got engoo's vid_win.c sort of working with QF's sw renderers (gl will take a "little" more work).

I have to say the video code of quake has got the be the worst mess in existence.
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Re: Engoo

Postby leileilol » Thu Jan 31, 2013 1:35 am

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