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InsideQC Forums • View topic - I liked Codename: Envenom and The Ascension Of Vigil!

I liked Codename: Envenom and The Ascension Of Vigil!

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I liked Codename: Envenom and The Ascension Of Vigil!

Postby Wazat » Sat Nov 13, 2004 10:51 pm

I got to try these two mods finally, and I must say, it was well-worth it!

Codename: Envenom
This was very cool. My friend Abfinz and I both loved it. I never managed to kill the fiend-like mini-boss (is it invulnerable?), and I was frustrated that I couldn't save my game, but I did manage to kill the final boss (the mech), but only after it killed me several times. ;) I found a bug where I got right up close to the mech (a few player widths away), and its attacks missed me, so I was able to kill it at leisure.
I never got medpacks to work, but I liked the weapons. I suggest putting a ! on the player's head when he's aiming at an enemy, so the player knows even when the enemy is off-screen.
I loved the atmosphere. The distant battle sounds, the bodies lying about, the sparkle on important items to pick up, it was all extremely well-done! I was especially impressed with the body hanging from a rope over the stairs! The camera placing was perfect!
There were almost no situations where the camera was a problem. The only place I can think of is the stairs, where it was really hard to get my ally to follow me, and I couldn't see if he was following or stuck. There were two other problems with the camera: When loading a saved game, the camera spawns in a weird place (though you may not have intended for the player to be able to save), and the choppiness of the camera, which I assume is Quake's age-old byte-angle problem. I forgot what the command in DP is to smooth angles out by allowing more than 256 values, but you might ask LH (tell me when you find out, I need it too).
I thought my ally's AI was perfect, until I reached the stairs. For the most part he rarely got stuck, and he was very helpful, until he got stuck on the elevator and I had to shoot him to make the elevator go up. :) I really liked how he makes comments when he's fighting, or lost, etc!
You really did a good job with this mod! I hope you continue to work on it!

The Ascension Of Vigil
This game was way fun! I loved the air combos and attacks! Fighting dogs and knights was fun, and the deathknight battle was awesome. The baron kicked my trash, but Pete (Abfinz) beat him. I thought the controls were very, very good, and I don't think I encountered any problems that I remember. We had some fun with starting air combos. Someday I'd like to see some air-borne enemies, like wizards or horrors. I think your Hell Knight was very cool (especially the way he enters the screen). The spells were very pretty, and the fireball was quite helpful.

Bugs and inconveniences:
When I beat the first level, it just restarted the level, instead of moving onto the next one. I manually visited the other levels.

When I die, I tend to come back to life improperly: I'm invincible, but I might still be able to attack and jump. So, enemies don't attack me and I hop around until I get stuck. :) I think it's because I'm pressing attack? I came back to life properly once (where it reduces lives to 2 and the game continues).

Two of the spells took so long to get started that I was never able to get any effective use them (enemies would attack and break me out of it every time). They were all cool though! When I used the firebeam attack, it drained my mana but killed pretty much every enemy ahead of me up until the deathknight battle. :)

These mods were very, very cool! How DO you find the time? I really hope you'll be continuing them! Save for a few bugs, these are QExpo2005 quality... *hint, hint*
;D
When my computer inevitably explodes and kills me, my cat inherits everything I own. He may be the only one capable of continuing my work.
Wazat
 
Posts: 771
Joined: Fri Oct 15, 2004 9:50 pm
Location: Middle 'o the desert, USA

Re: I liked Codename: Envenom and The Ascension Of Vigil!

Postby RenegadeC » Tue Nov 16, 2004 4:56 pm

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Posts: 391
Joined: Fri Oct 15, 2004 10:19 pm
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Postby Wazat » Sat Nov 20, 2004 11:11 pm

When my computer inevitably explodes and kills me, my cat inherits everything I own. He may be the only one capable of continuing my work.
Wazat
 
Posts: 771
Joined: Fri Oct 15, 2004 9:50 pm
Location: Middle 'o the desert, USA

Postby RenegadeC » Sun Nov 21, 2004 5:07 pm

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Posts: 391
Joined: Fri Oct 15, 2004 10:19 pm
Location: The freezing hell; Canada

Postby Wazat » Sun Nov 21, 2004 5:30 pm

When my computer inevitably explodes and kills me, my cat inherits everything I own. He may be the only one capable of continuing my work.
Wazat
 
Posts: 771
Joined: Fri Oct 15, 2004 9:50 pm
Location: Middle 'o the desert, USA


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