
leileilol: thanks for ENGOO: I've lifted your (well, MH's? it seems he's responsible for the GDI/DDraw support) vid_win.c and modified it to build in QF (heavy surgery using a chainsaw*). I really did not want to use Scitech. It looks like their might be some other nice features to lift from ENGOO such as stretch scaling.
*QF has separate in_*.c and vid_*.c, and both sw and gl use the same vid_*.c (since all renderers work with the one exe (plugins)).