by Dr. Shadowborg » Thu Jan 02, 2014 6:32 pm
Carmack at his silliest. Quake would have been a commercial success, looking at what it was up against when it was released.
It wouldn't have been the rare masterpiece it was though. Also, there was plenty of medieval in Doom. Seriously, it would have been like Doom3 with Quake2's textures.
I think he should rethink his views on "story irrelevant, games as porn". That kind of thinking is fine for whatever cellphone game of the moment you make, not for when you are making masterpieces that people will keep coming back to.