by qbism » Sun May 18, 2014 5:09 am
I check out Game Informer online once in awhile. Mainly geared to consumers rather than developers. Some GI writers can put out thoughtful and even critical reviews of the end product, but usually there's no digging into the creation process.
GD was indeed thinning out toward the end. Lots of ads, but maybe not paying much? One of the last issues pointed out that it was hard to tell how many people were actually reading it. On one hand many of the subscriptions were free, so some might be going straight to the recycle bin. On the other hand a single magazine can be shared by many. Authors were disenchanted by lack of feedback from print articles. The disadvantages of print.
Yet flipping pages of a well-curated hardcopy of articles is irreplaceable. Some digital magazines simulate the format with PDF or a viewer that simulates page-flipping, a cheesy sort of porn. The content and format are there but not the touch.
GD also used to distribute the gorgeous "Play!" publication about once a year. This is (was?) a high-grade bound art book featuring commercial artist in gaming and similar industries like product, packaging, and toy design. Play! magically appeared in my mail 2 or 3 times over the years but not recently.
While wondering about this I did a web search and found that Indie Game Magazine has gone back into production, although looks like digital-only. I've never read it but might give it a shot.