Small warning mods built for vanilla will most likely crash with MHDoom because of missing exports (i removed a lot of unused stuff) those mods would have to be rebuilt with MHDoom as the sdk,
sorry about that but even dhewm3 has that problem, to many changes in code.
No sikkmod will not work with this out of the box

but i have the sources so ill make some new gamex86.dll's that will work

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Btw feel free to submit patches to github if you have something you feel would be a great improvement

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