
Still needs a lot of love but works mostly.






Problems that need solving;
Shadows are mostly ok but sometimes clip with certain objects like hidden doors (yeah it actually causes you to notice them, just have a look at the wall in the last screenshot).
Model push back so that the model does not clip with walls when near them is broken (original tenebrae also had this bug).
Engine most likely needs a major overhaul in some places the code is old as sin itself minus the parts done by me ofc

I broke the cubemap reflections in haze when i modernized some of the code :S i newer figured out what broke it.
The engine has some potential though and is a good learning piece so if anyone wants to take over the source for it ill upload it somewhere.