by Sajt » Sat Apr 14, 2007 4:33 am
There's a lot of crap in there, a lot of the Quake sounds were made more tinny and wimpy with filters. And some sounds he decided to redo entirely - such as the Fiend and a lot of the weapons, the result being interesting but worse than the original sounds and not fitting in with Quake besides.
And what did he do to the jumping sound???
One thing I did like though, while going through the pack file, is some of the new chain/winch plat sounds. They sound great, not sure how they sound in game though.
A lot of the other door sounds suck though, for example the elevator at the beginning of e1m1 is that stupid lame sci-fi door sound that's been every sci-fi game and probably movie ever made.
The ambience sounds didn't sound bad. They were mostly filters and touchups rather than complete redos which is cool.
F. A. Špork, an enlightened nobleman and a great patron of art, had a stately Baroque spa complex built on the banks of the River Labe.