by scar3crow » Thu Jul 05, 2007 8:21 pm
I will model, or, pretend to. 15% more bodyfat to go... yikes
Back on topic
Eli - You will find in time, that I am useless.
QuakeMatt - I do actually prefer UT2k3/4s InstaGib over UTs (the only thing it does better than UTs) because of the movement. It doesn't have the repetitious hackiness of bunnyhopping, but walljumps and doublejumps make for a bit of slightly unpredictable behavior - and make for some very very cool banking shots. UTs grounded combat doesn't work so well in InstaGib because... you're practically aiming on just one axis most of the time, and if they are on a different level, its simple aiming still, with the stumpy jump they do. The new movement of UT2k3 added a lot.
All I can figure this project needs is a handful of good maps, player model, weapon model, weapon effect, gibs, sounds and textures that are all legal to use (CheapAlert is the man when it comes to finding out what you are in the clear to use for a free project).
Once again, I want to play this now...