by Megazoid » Fri Aug 10, 2007 10:53 am
My in-dept review of 20 years development from id Software:
Dangerous Dave (1988) - meh
Commander Keen (1990 - 1991) - meh
Rescue Rover 1 & 2 (1991) -huh?
Shadow Knights (1991) -never heard of it
Hovertank 3D (1991)-erm...
Catacomb 3D: A New Dimension (1991) -bleh
Wolfenstein 3D (1992) -a couple of bonus points for nazism. Now worthless.
Spear of Destiny (1992) -cash in
Doom (1993) -addictive and advanced for the time. However, essentially mindless with no modern entertainment value.
The Ultimate Doom (1995) -cash in
Doom II: Hell on Earth (1994) -popular sequel
Master Levels for Doom II (1995) -cash in
Final Doom (1996) -cash in
Quake (1996) -cool after people got PC's powerful enough to run it. In my case about 2 years later.
Quake II (1997) - robots? wtf? okay I suppose.
Quake III Arena (1999) -not even remotely connected to Quake. Lame attempt to sell an engine.
Expansion: Team Arena (2000) -whatever
Doom 3 (2004) -dark, predictable, shiny. Doom tie-in designed to sell yet another Carmac engine. [/i]
Rage (2008) -I couldn't give a monkeys.
I would say however games that have been Published / Produced by id Software have been on the whole very good. Games developed by Gray Matter Interactive, Raven Software, Splash Damage & Ritual Entertainment for id Software have been excellent.
That is all.