
I had kind of forgotten about it and thought I might have desactivated it, but it's actually possible to have a "cam" view in the current version (not a fixed one, though, so the map will rotate around as you move). Just use "impulse 115". Here is a screenshot of what it looks like (and yes, I've added a little "Exit" sign, telling you (from far away) where the blue platform is)

Personally, I'm not a fan, because, as I explained on Func_Msgboard, I like the fact the pure 3D (as opposed to fake 2D) forces people to look at the map in a different way, but, hey...
The biggest problem I see is also that top-down views will prove totally ineffectual on SpaceWalk maps that use more than one layer (as in sw19, shown below with cam on). Granted, at this point, it's only one map out of 20, but I kind of intended to make those the focus of a possible future map pack and, well, it's one SpaceWalk-specific dimension which, I feel, would be pretty sad to loose.

Oh, and (this is unrelated but I feel I should point it out), I realized I forgot to change the green platform a map 20 into a blue platform, which means there is no exit in that map... I hope none of you had yet tried it
