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InsideQC Forums • View topic - let's make quake 2

let's make quake 2

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let's make quake 2

Postby leileilol » Thu Apr 17, 2008 8:50 am

not that one.

no not dead!!! Just doing a few textures here and there and then !!! maybe something will happen sooner or later, but high priority is map textures, weapon models and command line tools for building WAD2s out of PNGs and PAKs.
Image
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Postby MauveBib » Thu Apr 17, 2008 12:09 pm

What are you intending regarding monster models?
Apathy Now!
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Postby ShoTro » Thu Apr 17, 2008 2:45 pm

Last edited by ShoTro on Thu Apr 17, 2008 2:58 pm, edited 1 time in total.
Shoot everything that moves. When it stops moving shoot it again just for good measure.
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Postby MauveBib » Thu Apr 17, 2008 2:58 pm

Apathy Now!
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Postby ShoTro » Thu Apr 17, 2008 3:02 pm

Shoot everything that moves. When it stops moving shoot it again just for good measure.
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Postby leileilol » Thu Apr 17, 2008 5:00 pm

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Postby ShoTro » Thu Apr 17, 2008 5:47 pm

Shoot everything that moves. When it stops moving shoot it again just for good measure.
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Postby leileilol » Thu Apr 17, 2008 6:58 pm

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Postby zxcvb » Mon Apr 21, 2008 1:13 am

Whyy make a sequel to quake1? Not that there was much of a story in the first one to begin with.
________
Last edited by zxcvb on Tue Feb 15, 2011 9:13 am, edited 1 time in total.
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Postby ShoTro » Mon Apr 21, 2008 4:00 pm

Shoot everything that moves. When it stops moving shoot it again just for good measure.
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Postby CocoT » Mon Jul 07, 2008 5:21 am

Hey there, I was just wondering, are you still working on this project, Leilei? And is this the same as "oqplus"?
I liked some of the stuff on your website (like the picture below) and wanted to know if that's something you were still spending time on.

Image

I've gone through the Func thread about this and seen that some of its members weren't too nice about it. I personally think that, if a form of free quake could be made, it is not necessarily weird to go for the original feel instead of using extra fancy, high-def textures that would take a lot more time to create.
- New location: Update your bookmarks!
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