by Baker » Thu Feb 02, 2012 8:56 am
Trying to think of neat way to transition from 3D to 2D. i.e. glFrustum (3D perspective) to glOrtho (flat world).
I guess I could keep flattening the Z scale and then sneak in glOrtho as the final frame but I'm thinking at some point Z-fighting kicks in with Z-scaling to very small amounts. I have ideas of a new kind of map editor (more fun, more multi platform, more action packed, more shareable, world can be navigated ... probably not like the Cube engine stuffs ).
And maybe someday I'll actually get time to work on my ideas.
/sarcasm ... I will but I hate waiting ... and I have a queue ... ugh ... maybe I can get the momentum to start clearing that queue in the not so distant future.
The night is young. How else can I annoy the world before sunsrise?

Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..