by r00k » Tue Jan 05, 2010 12:23 am
There still is a slight loophole, when online this function tells your client to wait for signon, and the server will reinit it's login process, because in netQuake the server normally does this via a stuffcmd instead of an svc you cannot disable or alter the way its executed from the console when connected online for the normal functionality to work. Whats this mean? if u disconnect 1st, then type reconnect it works. if you type reconnect while still connected it just sits at console, like normally bugged quake, waiting for the server to resend its signons. Basically your stuck waiting for a reload or map change.