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InsideQC Forums • View topic - Cleaning up some code that newer worked.

Cleaning up some code that newer worked.

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Cleaning up some code that newer worked.

Postby revelator » Thu Jun 02, 2011 1:04 pm

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Re: Cleaning up some code that newer worked.

Postby Baker » Thu Jun 02, 2011 6:10 pm

The night is young. How else can I annoy the world before sunsrise? 8) Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
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Postby revelator » Thu Jun 02, 2011 7:10 pm

trust me it works just fine removing it ill even upload some screenies if you want (from multiplayer also) ;)

i cant say if the same goes for software quake though.




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Postby revelator » Thu Jun 02, 2011 7:16 pm

heres one from multiplayer.



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Postby revelator » Thu Jun 02, 2011 7:25 pm

darkest spot i could find in the standard multiplayer maps.



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Postby revelator » Thu Jun 02, 2011 7:43 pm

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Postby mh » Thu Jun 02, 2011 7:51 pm

cl.viewent is not the same as cl_entities[cl.viewentity]
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Postby Baker » Thu Jun 02, 2011 7:54 pm

The night is young. How else can I annoy the world before sunsrise? 8) Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
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Postby revelator » Thu Jun 02, 2011 8:32 pm

i know cl.viewent = gun while cl.entities[cl.viewentity] = player if i got that correctly.

unfortunatly i dont have any bot code in realm atm so id have to see if i can load up 2 clients to check this out or get someone to join a game.
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Postby revelator » Fri Jun 03, 2011 2:28 am

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Postby Baker » Fri Jun 03, 2011 3:16 am

The night is young. How else can I annoy the world before sunsrise? 8) Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
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Postby mh » Fri Jun 03, 2011 9:08 am

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Postby revelator » Fri Jun 03, 2011 12:21 pm

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Postby Baker » Sun Jun 05, 2011 4:18 pm

Just for illustrative purposes:

GLQuake compiled with the suggested lines of code commented out with 2 players (note that the other player is pitch black):

Image

Original:

Image

In the latter screenshot, the player does have some lighting. In the former screenshot, the player is pitch black.

And I was wrong ... the viewent isn't always you. With the minimum lighting of 8 commented out, even with chase_active 1 the player that is "myself" is still pitch black and not receiving the viewent minimum lighting of 24.


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Postby Spike » Sun Jun 05, 2011 6:08 pm

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