Post tutorials on how to do certain tasks within game or engine code here.
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by mankrip » Thu Sep 12, 2013 6:00 am
Ph'nglui mglw'nafh mankrip Hell's end wgah'nagl fhtagn.
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mankrip
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by qbism » Fri Sep 13, 2013 2:38 am
Well, in a quick timedemo comparison it works and is at least not slower. I did not do a vigorous benchmark with a lot of mdl flesh in the scene.
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qbism
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