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InsideQC Forums • View topic - Adding Smooth Sky Scroll To WinQuake

Adding Smooth Sky Scroll To WinQuake

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Adding Smooth Sky Scroll To WinQuake

Postby Baker » Sun Jul 27, 2014 8:15 pm

The night is young. How else can I annoy the world before sunsrise? 8) Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
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Re: Adding Smooth Sky Scroll To WinQuake

Postby mankrip » Sun Jul 27, 2014 11:45 pm

These changes also fixes the sky scaling on zoom, and allows the usage of multiple sky textures on the same scene.

For example, you can have a daytime sky in a window, and a nighttime sky in another. Or a regular sky in the lower floors of a skyscraper, and a starry sky in its rooftop.
Ph'nglui mglw'nafh mankrip Hell's end wgah'nagl fhtagn.
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Re: Adding Smooth Sky Scroll To WinQuake

Postby Baker » Sun Jul 27, 2014 11:56 pm

I thought this was a great of enough fix but seems to come with extra bonus fix. :D
The night is young. How else can I annoy the world before sunsrise? 8) Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
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