by Zylyx_ » Tue Jul 14, 2009 12:31 pm
Darkplaces does support md3's. I believe that you have to rename the extension of your md3 to mdl, like so:
mymodel.md3 -> mymodel.mdl, and this has to go in the quakedir/id1/progs or quakedir/mygame/wherever.
Read about it here:
....noodle...