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InsideQC Forums • View topic - How to get proper skins from QME 3.1

How to get proper skins from QME 3.1

Discuss the creation of various model formats for Quake engines, and related matters to modeling.

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How to get proper skins from QME 3.1

Postby gnounc » Fri Apr 30, 2010 10:16 am

For some reason QME 3.1 does not save skins correctly.
Maybe its just my setup, but in case its not I thought I would
post what FINALLY worked for me.

export the skin from qme 3.1

then use sajt's qwalk to convert the mdl to mdl
and point the -tex argument to your exported skin

I have a bat file that says

modelconv.exe -i armor.mdl armor2.mdl -tex bomb.jpg

for instance.

uuuurgh, upon further inspection, they still dont show up nicely in directq but they look fine in darkplaces.
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Postby Sajt » Fri Apr 30, 2010 2:27 pm

F. A. Špork, an enlightened nobleman and a great patron of art, had a stately Baroque spa complex built on the banks of the River Labe.
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Postby ceriux » Fri Apr 30, 2010 2:53 pm

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Location: Indiana, USA

Postby gnounc » Sat May 01, 2010 5:14 am

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Postby Sajt » Fri May 07, 2010 3:25 am

F. A. Špork, an enlightened nobleman and a great patron of art, had a stately Baroque spa complex built on the banks of the River Labe.
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Postby gnounc » Fri May 07, 2010 7:47 am

http://dl.dropbox.com/u/1776436/nofix.mdl

There ya go. That shows up fine in QME 3.1 but not in game, or in
your viewer.

After using qwalk, it shows up fine in the viewer and darkplaces, but not DirectQ.

Thanks again.
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Postby Sajt » Fri May 07, 2010 7:39 pm

F. A. Špork, an enlightened nobleman and a great patron of art, had a stately Baroque spa complex built on the banks of the River Labe.
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Postby Sajt » Sat May 08, 2010 10:45 pm



Give this a shot, use it on your OLD model with the messed-up skin. I haven't yet implemented the fix for the model you ran through QWalk.
F. A. Špork, an enlightened nobleman and a great patron of art, had a stately Baroque spa complex built on the banks of the River Labe.
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Works like a charm!

Postby gnounc » Sun May 09, 2010 6:19 am

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Postby Sajt » Sun May 09, 2010 4:36 pm

F. A. Špork, an enlightened nobleman and a great patron of art, had a stately Baroque spa complex built on the banks of the River Labe.
Sajt
 
Posts: 1215
Joined: Sat Oct 16, 2004 3:39 am

Postby frag.machine » Mon May 10, 2010 12:22 am

I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC :) (LordHavoc)
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Postby gnounc » Mon May 10, 2010 7:11 am

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Postby mh » Mon May 10, 2010 9:17 am

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Postby mh » Mon May 10, 2010 5:11 pm

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Postby Sajt » Mon May 10, 2010 5:47 pm

F. A. Špork, an enlightened nobleman and a great patron of art, had a stately Baroque spa complex built on the banks of the River Labe.
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