by Qrv » Thu Dec 29, 2011 6:26 pm
I thought alphashadow only applied when using the standard q3bsp lightmapping?
If i recall correct, thats exactly what it's for.
Unless your telling me DP has something like dpalphashadow? I've never heard of such a thing, but alot of DP's stuff seems undocumented so, it might exist.
But the lighting im using here is the Real Time lighting within DarkPlaces, to get these shadows.
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