by Seven » Tue Jul 24, 2012 6:58 pm
As far as I know, you can do frame animations with sprites and if your engine supports replacement textures,
you can then use the higher res textures for the sprites.
Engine support for interpolation between your single sprite animation frames will most likely not exist.
Without interpolation it will look not fluent. You´d have to make your frame steps very small.
You can see some game mods that still uses sprite monsters (the ones from Hexen, Heretic, etc).
Be aware that sprites are flat and I dont know if directional sprites are supported by Quake engines.
The only sprites, that are still left in vanilla Quake are the explosions and air bubbles.
And at least the explosions are animated too.
So yes, generally speaking, sprites can be "animated", if you want to call it this way.
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