Bare Minimum Codebase

Discuss programming in the QuakeC language.

Moderator: InsideQC Admins

Bare Minimum Codebase

Postby Gatts » Tue Sep 01, 2009 4:29 pm

Hi guys,

I've recently gone through the from scratch tutorials but i've noticed that they were never finished. At this point i have all four chapters finished but obviously there are parts missing like:

- Map entities like lifts and rotating brushes aren't loaded.
- Entities such as weapons, ammo and health aren't loaded.
- Monsters aren't loaded.

And other things like that. I've taken a look at the official source for the Quake game but i was looking for a more clean and optimized codebase to base my project on.

My project is a singleplayer game with no aims for multiplayer. Any help you can give me is greatly appreciated!

Thanks,
Gatts
Gatts
 
Posts: 3
Joined: Sat Aug 29, 2009 9:21 pm

Postby r00k » Tue Sep 01, 2009 5:14 pm

Might check this out, not sure how clean it is though...

QCide & Clean QuakeC http://tremor.quakedev.com/qcide.html

also for more tweaks and bug fixes look here

http://www.inside3d.com/qip/home.shtml

best way to learn quakeC is to run thru those bug fixes too!
r00k
 
Posts: 1111
Joined: Sat Nov 13, 2004 10:39 pm


Return to QuakeC Programming

Who is online

Users browsing this forum: No registered users and 1 guest