I've included sv_user.qc, but am still having the same problem. I've looked through the qc file a bit and am not sure where it would orient the bot to the proper spawning angles. Also, I don't have PlayerPrePhysics() in any of my qc files... did you mean PlayerPreThink?
Here are a few images of what I am seeing:



In all images the bot should be facing toward you.
As you hop into the start level and go to these areas you will see that the above bots all face the same direction.
As mentioned in my first post I am using DP's "spawnclient". Is it true that DP treats these bots the same as real clients? Or do I need to plug in some code to get them to face in the proper angles?