by Junrall » Thu Feb 04, 2010 6:51 am
Hey there Ghost_Fang,
I'm a bit of a noob too...
I may be wrong, but it looks like that any time you move, your code goes right in to player_mball1(); Initially this seems ok... but since you are in motion it never makes through the rest of your animation because it is continually jumping to player_mball1(); Basically your animation is instantly "resetting" to the first frame before it has a chance to get to the next frame.
Though, as I said, I could be wrong as at the moment animating model frames is a bit sketchy for me.
Good God! You shot my leg off!