by Ghost_Fang » Sun Feb 07, 2010 8:16 pm
Ok, i got it, and it worked, but not how i want it. I got it to do 2 damage, but its still "stacks" i guess you would call it. I want 1 swing to do 2 damage. How would i do that? Correct me if you already answered that and im misunderstanding. Thanks so far ceriux.
New (and unrelated) question:
Where is the stinking function that tells the game if self.health = 0 playerdie();?? Cause i'm trying to add incapacitation so i would need to edit the playerdie to make them only die under new conditions besides health = 0. Unless... there s another way?