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InsideQC Forums • View topic - Detecting removed entities

Detecting removed entities

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Detecting removed entities

Postby frag.machine » Sun Feb 21, 2010 12:10 pm

Is there a quick, fail-safe way to do this ? I have entities that keeps references to other entities which may be removed between execution cycles (touched items, killed monsters, etc). At this moment I am resorting to intercept all calls to remove() and assigning string_null to classname before actually calling the built-in function (so my entity can check if it's reference stills valid), but this is awkward.

EDIT: Actually, if there's no way in standard QuakeC to verify if an entity stills valid, it would be a worthy addition to QSB 1.0 wish list.
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC :) (LordHavoc)
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Postby Spike » Sun Feb 21, 2010 1:00 pm

csqc specifies a builtin that can do it :)

you shouldn't really be poking an entity that has been freed, you ought to have removed all links to it before freeing.

that said, an entity will not be reused during the same qc invocation, and it can be useful to see if a called function removed it (like a touch, hence why the builtin in csqc).
The standard remove builtin does clear out some fields, including:
model
takedamage
modelindex
colormap
skin
frame
origin
angles
nextthink
solid

Actually, when I say clear, I partly lie. nextthink is not cleared. Interestingly, it is set to -1. Spawn then clears the entire entity to 0, resetting nextthink to 0 also.
So you can test nextthink==-1 to see if an entity is freed.
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Postby frag.machine » Sun Feb 21, 2010 2:40 pm

Well, since my code is part of server-side AI, CSQC won't help me on that :)

Ah well, guess I'll keep my classname clearing code, then :roll: . Thanks for the info, Spike.
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC :) (LordHavoc)
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Postby Sajt » Sun Feb 21, 2010 7:40 pm

F. A. Špork, an enlightened nobleman and a great patron of art, had a stately Baroque spa complex built on the banks of the River Labe.
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Re: Detecting removed entities

Postby Teiman » Sun Feb 21, 2010 9:39 pm

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Postby frag.machine » Sun Feb 21, 2010 11:41 pm

I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC :) (LordHavoc)
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Postby Spike » Sun Feb 21, 2010 11:44 pm

.
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Postby Sajt » Mon Feb 22, 2010 7:20 am

F. A. Špork, an enlightened nobleman and a great patron of art, had a stately Baroque spa complex built on the banks of the River Labe.
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