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InsideQC Forums • View topic - Sticky Grenades

Sticky Grenades

Discuss programming in the QuakeC language.

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Sticky Grenades

Postby Ghost_Fang » Sat Mar 13, 2010 4:59 pm

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Postby Downsider » Sat Mar 13, 2010 6:30 pm

Subtract from the grenade's origin to the object that was hits origin, then move it to the entity's origin on it's nextthink, then add the subtracted amount.
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