what im trying to do is have an entity in the map "info_camera" direct the view of all clients. the camera is stationary, and everyone sees the arena from this position. the main problem im having is setting the players view position.
________________
| o |
| |
| / o |
| . [
| \ |
| o |
|_______________|
. = camera spot
o = clients
[ = door
/ and \ are the angle that the camera can see, it doesnt move.
so what from what i understand i need to spawn a camera entity for each client (because i want different rooms to activate this same type of camera in their own room, while some clients may be in others) i used a chase cam and tried to edit it to simply move to a spot on the map but it didnt work right. so im at the point of just trying to code an origin into the file, making it imposible to map for and thus not very useful. if you have any ideas let me know, prefferably by private message so i can write back easier. thanks
-Root one