Discuss programming in the QuakeC language.
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by silverjoel » Thu Oct 14, 2010 10:45 pm
Is the player's flyback from say an explosion in qc or is that in the engine code?
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silverjoel
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by jim » Fri Oct 15, 2010 12:18 am
At least you can alter it with QC. It's in T_Damage function in combat.qc.
zbang!
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jim
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