Hi there, I'm working on a Quake mod and I'm wondering how to get this to work.
I've added two extra actions for the player, a quick melee kick and a buy menu. These are bound to impulses 13 and 14 respectively, and I'm starting to gear up towards a (really limited) first release for a few people. But I'd like to be sure they can properly bind these actions away from whatever defaults I put in, and I'm wondering if there's any way I can add these impulses to the control bindings menu to let people easily rebind them, or if I will have to do a custom engine build?
I'm using the Darkplaces engine. Thank you.